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 Hottest Science Fiction from Parts Per Million
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24SOLO

24SOLO


This is a simple two-page booklet with a very simple solo system that can be used with any 24XX game. It contains four main ideas, the yes-no question, the open question, record keeping to facilitate do-overs and jumping back and forth in time, and managing scenes, including plot twists through unexpected scenes. These rules respect the 24XX mechanics of 1d6 for resolution and d20 for detail. These...   [click here for more]
Parts Per Million  $2.00

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A Lonely Death (in space)

A Lonely Death (in space)


A Lonely Death (in space) COMPATIBLE WITH DEATH IN SPACE These solo rules are designed to get you started in solo play, using Death in Space from Stockholm Kartell. These solo rules use a simple 2d6 yes-no oracle and a d20 muse to handle questions and answers. In addition, a number of simple techniques are used to give the impression of NPC AI, by creating fast behavior profiles that influence oracle...   [click here for more]
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Beyond The Solo Frontier GM Screen Landscape

Beyond The Solo Frontier GM Screen Landscape


The solo tools on this GM screen were developed by me, to play a Star Trek game. The rules are very similar to the 2d20 system and uses either a d6 or Challenge die if you have one. This product comprises four different elements. 1. Instruction Leaflet. This is a brief, two-page description of the different solo rules and tables presented on the GM Screen panels. 2. Home Print PDF. This is all the...   [click here for more]
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Beyond The Solo Frontier GM Screen Portrait

Beyond The Solo Frontier GM Screen Portrait


The solo tools on this GM screen were developed by me, to play a Star Trek game. The rules are very similar to the 2d20 system and uses either a d6 or Challenge die if you have one. This product comprises four different elements. 1. Instruction Leaflet. This is a brief, two-page description of the different solo rules and tables presented on the GM Screen panels. 2. Home Print PDF. This is all the...   [click here for more]
Parts Per Million  $4.99

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Cepheus Solo Oracle Deck

Cepheus Solo Oracle Deck


Cepheus Solo Oracle Deck Simple Oracle Cards that compliment Player's Guide to Solo Roleplaying This oracle deck includes inspiration prompts and the yes-no oracle from the Player's Guide to Solo Roleplay as well as a visual representation of the Drama Dice mechanic and 2d6 rolls for use by NPCs, or your character if you prefer. The digital download includes the 72 card deck and instruction...   [click here for more]
Parts Per Million  $4.95

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Cosmic Adventures

Cosmic Adventures


Cosmic Adventures Solo Roleplaying Solar Blades & Cosmic Spells These rules add solo playing to Solar Blades & Cosmic Spells. The rules are intentionally lightweight, giving you a yes-no oracle, and inspiration Muse. The rules also cover creating solo adventures minimizing spoilers and managing either a party of characters or a single solo hero. The rules are rounded with some tips on solo...   [click here for more]
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Cut Up Solo - Barsoom

Cut Up Solo - Barsoom


Cut Up Solo Barsoom Barsoom was Edgar Rice Burrough's name for Mars in the John Carter of Mars novels. There are 12 Barsoom/Mars novels in all, and this supplement+spreadsheet uses everything that is available in the public domain. Cut Up Solo is a technique that uses random snippets of text that you pick and fit together, creating what the GM says to you. You can then respond to that, and...   [click here for more]
Parts Per Million  $3.99

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Cut Up Solo - Deathworld

Cut Up Solo - Deathworld


Cut Up Solo Deathworld Trilogy This is, in my opinion, the best Cut Up Solo supplement so far. It uses the texts from Harry Harrison's Deathworld trilogy. The PDF contains 2,000 snippets, the spreadsheets give you 25,000+ snippets. You also get all the illustrations from the original stories. I included the art as I think it fits in with the philosophy of non-authoring solo play. A regular GM would...   [click here for more]
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Cut Up Solo - Night of the Long Knives and Scarlet Plague

Cut Up Solo - Night of the Long Knives and Scarlet Plague


Cut Up Solo Night of the Long Knives & Scarlet Plague Cut Up Solo - The Night of The Long Knives and Scarlet Plague takes the novellas Night of the Long Knives by Fritz Leiber and The Scarlet Plague by Jack London and cuts them into snippets of text typically 4-5 words in length. Both novellas deal with survival in a post-apocalyptic world. Cut Up Solo is a technique that uses random snippets...   [click here for more]
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Cut Up Solo - Triplanetary Lensman

Cut Up Solo - Triplanetary Lensman


Cut Up Solo Triplanetary Lensman Triplanetary and First Lensman were the first two novels in the classic Lensman series of books by E. E. "Doc" Smith, the father of Space Opera as a genre. This book takes the public domain text of those first two novels and turns them into a solo roleplaying resource, using the Cut Up technique. Cut Up Solo is a technique that uses random snippets of text that you...   [click here for more]
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Cut Up Solo [BUNDLE]

Cut Up Solo [BUNDLE]


This special bundle product contains the following titles. Cut Up Solo - 1001 Nights Regular price: $3.99 Bundle price: $2.00 Format: PDF Cut Up Solo A Thousand Nights and a Night 1001 Nights, or A Thousand Nights and a Night is a classic source of middle eastern tales. Cut Up Solo is a technique that uses random snippets of text that you pick and fit together,...   [click here for more]
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Cyberpunk & Corporate

Cyberpunk & Corporate


Cyberpunk & Corporate This is a single page (US Letter) containing six 1d12 random tables. Taken together they should create the outline encounters within cyberpunk corporate office. These tables were created for my Patreon and inspired by the Lone Wolf Solo Jam, Feb 2022. ...   [click here for more]
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Dark Stalker Solo Roleplaying Rules for DS&DS

Dark Stalker Solo Roleplaying Rules for DS&DS


Dark Stalker Solo Roleplaying Rules for Dark Streets & Darker Secrets Explore the dark streets of the city, where every shadow is alive with sinister intent and the darkness gathers, but you are walking alone. Solo roleplaying Dark Streets & Darker Secrets is a dramatic and ominous experience where anything can happen but only the bad things seem to fall in your path. The solo rules included...   [click here for more]
Parts Per Million  $4.95

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Descent Revenge I Burning of Novikov - Stars Without Number Compatible

Descent Revenge I Burning of Novikov - Stars Without Number Compatible


Buring of Novikov is a far reaching sandbox style adventure with multiple factions all vying to achieve their own goals. What starts with a simple task of running security during an enforced no-fly turns into a nightmare of conspiracies and schemes. You know what they say, revenge is a dish best served cold! ...   [click here for more]
Parts Per Million  $2.99

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Easier Sci-Fi Play

Easier Sci-Fi Play


I was asked to put down my thoughts on running better science fiction games and at first, I wasn't sure what to write, sci-fi is so broad a genre. How do you encompass everything from dystopian cyberpunk to the optimism of Star Trek? What this book contains is 17 mini-essays. The first half is all about reducing the scope of your games and campaigns. Sci-fi is such a broad genre that the more you...   [click here for more]
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ERA for Navigator RPG

ERA for Navigator RPG


Navigator RPG brings your character to life for galaxy saving high adventures. ERA (Electronic Roleplaying Assistant) is the digital tool that will keep a record of your characters and their adventures. Players will use ERA to create characters with a step by step flow, choosing stats, species, talents, culture, and profession. The development of the character will then be tracked, including skills,...   [click here for more]
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Grim Sci-fi 36 d66 tables

Grim Sci-fi 36 d66 tables


GRIM SCI-FI 36 D66 TABLES These tables are intended to replace or supplement the action/subject tables within Mythic GME, or to be used as add-on additional oracles/muses for any d6-based dark sci-fi game, such as Death in Space, Hostile, Bladerunner, and Alien. The tables are cross-referenced and they are both spread out through the book and condensed into a few pages for easy reference. ...   [click here for more]
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HASP High Adventure Solo Play

HASP High Adventure Solo Play


High Adventure These rules are designed to be used along side Iron Crown's Platinum best selling game HARP High Adventure Role Playing. You will need to have a copy of HARP or any version of Rolemaster to use this book Solo Play These rules profice a simple d100 solo engine for answering simple and complex questions. Rules for 'prompt words' or...   [click here for more]
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Hivers I

Hivers I


Hivers I is the first of a series of White Star Compatible adventures. In Hivers I the characters are faced with a planet facing a famine unless essential food supplies can be convoyed in. The first such convoy is attacked and destroyed and it falls to the characters to try and rescue thelast remaining but stricken freighter. This adventure is intended for starting characters or as the start to a...   [click here for more]
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Hivers I

Hivers I


Hivers I is the first of a series of Stars Without Number Compatible adventures. In Hivers I the characters are faced with a planet facing a famine unless essential food supplies can be convoyed in. The first such convoy is attacked and destroyed and it falls to the characters to try and rescue thelast remaining but stricken freighter. This adventure is intended for starting characters or as the...   [click here for more]
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Hivers I Open D6

Hivers I Open D6


Hivers I is an OpenD6 Compatible adventure and the first of a series of linked adventures. In Hivers I the characters are faced with a planet facing a famine unless essential food supplies can be convoyed in. The first such convoy is attacked and destroyed and it falls to the characters to try and rescue thelast remaining but stricken freighter. This adventure is intended for starting characters...   [click here for more]
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Hivers II - OpenD6 Compatible

Hivers II - OpenD6 Compatible


Hivers II If this adventure follows on from Hivers I then you will be familiar with the Hivers and how their ship exploded in the upper atmosphere at the end of the previous episode. If you have not played Hivers I, here is a synopsis. What the average person understands is this: The world upon which you stand has been suffering a global famine. When things got desperate a massive food convoy...   [click here for more]
Parts Per Million  $2.99

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Hivers II - SWN Compatible

Hivers II - SWN Compatible


Hivers II If this adventure follows on from Hivers I then you will be familiar with the Hivers and how their ship exploded in the upper atmosphere at the end of the previous episode. If you have not played Hivers I, here is a synopsis. What the average person understands is this: The world upon which you stand has been suffering a global famine. When things got desperate a massive food convoy was...   [click here for more]
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Hivers II - WS Compatible

Hivers II - WS Compatible


Hivers II If this adventure follows on from Hivers I then you will be familiar with the Hivers and how their ship exploded in the upper atmosphere at the end of the previous episode. If you have not played Hivers I, here is a synopsis. What the average person understands is this: The world upon which you stand has been suffering a global famine. When things got desperate a massive food convoy...   [click here for more]
Parts Per Million  $2.99

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Hivers III - SWN Compatible

Hivers III - SWN Compatible


Hivers III If this adventure follows on from Hivers I & II then you will be familiar with the Hivers and how their ship exploded in the upper atmosphere at the end of the previous episode. If you have not played Hivers I, here is a synopsis. What the average person understands is this: The world upon which you stand has been suffering a global famine. When things got desperate a massive food...   [click here for more]
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Hivers III D6

Hivers III D6


Hivers III If this adventure follows on from Hivers I & II then you will be familiar with the Hivers and how their ship exploded in the upper atmosphere at the end of the previous episode. If you have not played Hivers I, here is a synopsis. What the average person understands is this: The world upon which you stand has been suffering a global famine. When things got desperate a massive food...   [click here for more]
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Hivers III WS Compatible

Hivers III WS Compatible


Hivers III If this adventure follows on from Hivers I & II then you will be familiar with the Hivers and how their ship exploded in the upper atmosphere at the end of the previous episode. If you have not played Hivers I, here is a synopsis. What the average person understands is this: The world upon which you stand has been suffering a global famine. When things got desperate a massive food...   [click here for more]
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Hivers IV - SWN Compatible

Hivers IV - SWN Compatible


Hivers IV concludes the Hivers series of adventures. It offers an opportunity to put an end to the Hivers threat, although there are always ways for the GM to bring them back! This episode is a difficult and combat-heavy adventure. ...   [click here for more]
Parts Per Million  $1.99

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Hivers IV - WS Compatible

Hivers IV - WS Compatible


Hivers IV is the final installment of the Hivers series and brings the story to a combat-heavy and dangerous conclusion. There are enough loose ends that a GM may continue this story if they wish. White Star compatible monster and NPC stats are included. ...   [click here for more]
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Into The Rad

Into The Rad


Into The Rad A Mark of the Odd Solo Game. This game is a mashup of the original Into The Odd rules, from the SRD, a retro-clone of Gamma World(tm), and a really simple solo roleplaying system that uses the Into The Odd Luck roll as a basic decision making roll. Into The Rad can be played as a regular RPG, or solo, with no changes. The book contains rules for creating your character, mutations,...   [click here for more]
Parts Per Million  $7.99

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Lone Star: Solo rules for Mothership RPG

Lone Star: Solo rules for Mothership RPG


Lone Star: Solo rules for Mothership RPG This rules supplement allows you to play Mothership © RPG without a Warden. It does this using some very simple game mechanics that are fully in keeping with the Mothership gameplay. These should be instantly recognisable to a Mothership fan. Solo is a perfect way to learn a new game, test your first adventures and going beyond just making characters...   [click here for more]
Parts Per Million  $4.95

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Low 90 Solo

Low 90 Solo


Low 90 Solo This supplement adds solo roleplaying options to Lowlife 2090 by Pickpocket Press. Lowlife 2090 is a cyberpunk game based on the 5e SRD. If you can play D&D, there is a very good chance you can pick up and play Lowlife 2090 with very little difficulty. From a solo perspective, the GM guide has a wealth of random tables to use, from different types of encounters, to loot to checkpoints....   [click here for more]
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Mech Rider - Solo Roleplaying Lancer

Mech Rider - Solo Roleplaying Lancer


Mech Rider Solo Rules compatible with Lancer These solo rules integrate with the core Lancer game mechanics to add solo play to the roleplaying game. In addition to traditional oracles to answer questions and inject ideas into your scenes, I have included ideas that go back 60 years or more to help you solo play the tactical combat side of the game. These rules require the Lancer core rules...   [click here for more]
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Navigator RPG

Navigator RPG


Navigator RPG Galaxy Spanning High Adventure Build for the Science Fiction loving Game Master that wants to build their own universes. Navigator RPG is a fully 'play it now' game. Pick it up, make a character and start playing, but it is more than that. Navigator RPG is built to be played in the Old School style. The GM listening to the players approaches and calling for skill tests when needed but...   [click here for more]
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No GMs Sky 3Deep

No GMs Sky 3Deep


What is NGS? No GM's Sky is a game system that may be played with or without a GM. You control a protagonist that is attuned to a jump core and the crew of volunteers that choose to travel with your character and explore the fringes of human space and beyond.  Some seek knowledge, others look for fortune, and who knows what mysteries will be revealed along the way.  Game-wise it is kind of a reverse...   [click here for more]
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Player's Guide to Solo Roleplay

Player's Guide to Solo Roleplay


Players Guide to Solo Roleplaying Using Cepheus Engine for Solo Play. Solo roleplay is put forward as being for anyone who wants to play when there is no one else available. Most solo tools are actually built with the Game Master in mind. GMs are naturally more used to improvising entire scenes, creating NPCs on the spot, and having to grab random tables to create content on the fly. These are not...   [click here for more]
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Scientific Lab Generator

Scientific Lab Generator


Scientific Lab Generator This is a single page (US Letter) containing six 1d12 random tables. Taken together they should create the outline of a weird science lab. These tables were created for the Lone Wolf Solo Jam, Feb 2022. ...   [click here for more]
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Smuggler's Doom

Smuggler's Doom


Smuggler's Doom Fighting for justice in a race against time... Smuggler's Doom is an adventure for Cepheus Engine and other role playing games using a 2d6 mechanic, including the Original Science Fiction Role Playing Game. It should be a simple job. Take the money, meet the smugglers and pay for the goods. What could possibly go wrong? Break neck motorcycle chases across the desert, packs of freshwater...   [click here for more]
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Sole Survivor

Sole Survivor


Sole Survivor Solo RPG Rules for Apocthulhu Apocthulhu is probably my favorite Cthulhu Mythos RPGs. Too many CoC games ended with my investigator dead and the mystery unsolved. Apocthulhu is different. It takes place after the bad guys won. The cultists were right and possibly R'yleh has risen. We are then into a post-apocalyptic game but rather than zombies or a nuclear wasteland we are dealing with...   [click here for more]
Parts Per Million  $4.95

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Solo Adventures compatible with Stars Without Number

Solo Adventures compatible with Stars Without Number


Too Many Games Too many games get bought and never played. With these rules, you will be able to play Stars Without Number without a GM. Grab the rulebook off the shelf. Make yourself a character and start playing. This book is an interactive set of solo rules that guide your improvisation and acts as a GM for your adventures. In place of the common lists of words, this booklet uses...   [click here for more]
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Solo Space Opera with Cepheus

Solo Space Opera with Cepheus


Solo Space Opera with Cepheus Solo Roleplaying with Cepheus Deluxe This rules supplement adds solo roleplaying to Cepheus Deluxe™ published by Stellagama. This zine is available in both digital PDF and Print on Demand options. The print version is a 64-page (6” x 9”) booklet. This format also makes the PDF rules perfect for use on Tablet PCs and iPads. ...   [click here for more]
Parts Per Million  $4.95

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Solo Wilderness

Solo Wilderness


Solo Wilderness Solo Roleplaying Fearsome Wilderness by Geektopia Fearsome Wilderness RPG was successfully kickstarted in March 2023. Following on from that campaign, I happily agreed to create these solo rules.  This booklet combines my usual simple oracles + improvisational theatre techniques to emulate the GM when roleplaying. This game proved an interesting challenge because it is spoiler heavy,...   [click here for more]
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Spice Screen

Spice Screen


This is a set of random tables that I created for my personal use when solo playing Dune (2d20 system. ...   [click here for more]
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Star 40001 Oracle Deck

Star 40001 Oracle Deck


Star 40001 Oracle Deck I was asked to create a system to solo play West End Games Star Wars 1st Edition. I cannot publish rules for that game, but as a spin-off, I created this deck of cards that made managing all the attribute, skill, and gear rolls for all the NPCs much easier and faster. Each card also has a simple yes/no oracle, and a snippet of text or dialog to use for inspiration. The digital...   [click here for more]
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Strange Solo

Strange Solo


Strange Solo Solo Roleplaying Grok?! Rules light games are often the weapon of choice for solo playing because they allow you to hold most of the rules in your short-term memory and skip many book lookups and rules checks. Rulings, not rules, also dovetail with the improvisational nature of solo play. Rather than looking up a rule, you can make up a satisfactory outcome to anything not explicitly...   [click here for more]
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THE SOLO ADVENTURER'S QUICK REFERENCE TO Barsoom Solo Game Master's Screen Landscape

THE SOLO ADVENTURER'S QUICK REFERENCE TO Barsoom Solo Game Master's Screen Landscape


The solo tools on this GM screen were developed by me, to play a John Carter of Mars game. The rules are very similar to the 2d20 system and uses either a d6 or Challenge die if you have one. This product comprises four different elements. 1. Instruction Leaflet. This is a brief, four-page description of the different solo rules and tables presented on the GM Screen panels. 2. Home Print PDF. This...   [click here for more]
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Titanium Rats

Titanium Rats


Titanium Rats A One Page TTRPG in the vein of Harry Harrison's Stainless Steel Rat This is a one-sheet, both sides, microlight RPG set in the universe of Slippery Jim diGriz and Harold P Inskipp's Special Corps. The rules make use of some familiar concepts, Saving Throws, Fate Points, and character Luck. These tools or rules give both players and GM some narrative control during play. By necessity,...   [click here for more]
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Trials for One - Solo Roleplaying ICRPG

Trials for One - Solo Roleplaying ICRPG


Trials for One Solo Roleplaying ICRPG The Index Card Role Playing Game is an intriguing game for solo players. Right there in the core book (2nd edition pg. 48) it suggests playing through the three trials on your own [that is where the trials in this book's title comes from]. Anything this solo friendly needs supporting. This book is that support. The core rules do not give any solo rules. ICRPG...   [click here for more]
Parts Per Million  $4.95

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Unfinished: Astronaut Death #pocketquest 2023

Unfinished: Astronaut Death #pocketquest 2023


Unfinished: Astronaut Death is a hack of Unfinished by Stew Wilson. This hack turns Unfinished into a solo RPG and wraps the events around the death of an astronaut at the controls of a shuttle. Your shuttle is approaching the international space station. You are dead at the controls. How did you die? You died, and your spirit will not move on. Unfinished: Astronaut Death is a...   [click here for more]
Parts Per Million  $0.50

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Video Comms Down - A SB&CS Compatible Adventure

Video Comms Down - A SB&CS Compatible Adventure


"Video Comms Down - A Downtime Adventure " A One Page Adventure for Solar Blades & Cosmic Spells The Characters are caught up in a case of mistaken identity between an organized criminal gang and a hacker who stole something they really shouldn't have. When the handover goes wrong your characters end up holding the data stick that everyone wants, and are prepared to go to great lengths to get...   [click here for more]
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