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The Burning Of Carbex
by Tim Obermueller Games

The Burning of Carbex is a three-act campaign compatible with the Mothership Sci-Fi Horror Roleplaying Game. A malevolent alien parasite has been freed and seeks to spread its corrupting influence far and wide.

The Burning Of Carbex
 
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Trinity Continuum: Under Alien Skies

Trinity Continuum: Under Alien Skies


Under Alien Skies expands the setting of Trinity Continuum: Aeon with details about the alien Chromatics, Coalition, and Listeners, including rules for playing characters belonging to these three species. In addition, this book provides information about six other species of aliens. Under Alien Skies requires both Trinity Continuum: Aeon and the Trinity Continuum Core...   [click here for more]
Onyx Path Publishing  $29.99

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Eclipse Phase Second Edition

Eclipse Phase Second Edition


Eclipse Phase Second Edition is the post-apocalyptic game of transhuman horror. Humanity is enhanced and improved, but also battered and bitterly divided. Technology allows the re-shaping of bodies and minds, but also creates opportunities for oppression and puts the capability for mass destruction in the hands of everyone. And other threats lurk in the devastated habitats of the Fall, dangers...   [click here for more]
Posthuman Studios LLC  $54.99

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Desert Moon of Karth

Desert Moon of Karth


"One sits down on a desert sand dune, sees nothing, hears nothing. Yet through the silence something throbs, and gleams...” ― Antoine de Saint-Exupéry Desert Moon of Karth is a space western sandbox adventure zine for the Mothership Sci-Fi Horror RPG.  Karth is a tiny mesa studded moon on the galaxy's edge. The only way down is an antique space elevator to the lawless boomtown...   [click here for more]
Joel Hines  $15.99

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The Codex of the Black Sun: Sorcery for Stars Without Number

The Codex of the Black Sun: Sorcery for Stars Without Number


Unleash the power of arcanotech and the willful might of eldritch Shadows on your Stars Without Number campaign with the Codex of the Black Sun. In this supplement for the award-winning Stars Without Number sci-fi RPG, you'll get all the tools you need to add space magic and interstellar sorcery into your campaign. Advice...   [click here for more]
Sine Nomine Publishing  $25.00

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BattleTech: Technical Readout: Irregulars

BattleTech: Technical Readout: Irregulars


“The lions are those who managed to take the grid down, while the jackals are feeding on the resulting confusion.” Fall of 3134. After decades of peace and prosperity, interstellar communications broke down two years ago and conflict is sweeping through the Republic of the Sphere. As ancient hatreds and rivalries rear their ugly heads, people who have only known war through history books...   [click here for more]
Catalyst Game Labs  $37.99

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BLASTER: Volume 2

BLASTER: Volume 2


BLASTER – the independent wargaming anthology – returns! Five of wargaming’s most prolific indie designers bring you exclusive expansions for their awesome games as well as entirely new tabletop gaming experiences. In volume two, you'll find: Mystic Skies - Mike Hutchinson and Sean Sutter Imagine yourself as a powerful sorcerer, soaring above the desert on a magic carpet....   [click here for more]
BLASTER  $29.99

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Fate Fantastic Creatures

Fate Fantastic Creatures


Monsters are invading your game! Fate System Support Fantastic Creatures features a selection of mystical beings to populate your fantasy, horror, western, and futuristic adventures. All of this using the Fate system — monsters ready to challenge the most courageous players. With unique, simple, and quick rules,...   [click here for more]
Rolepress  $38.40

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BLASTER: Volume 1

BLASTER: Volume 1


What happens when five of wargaming’s most talented indie designers are teamed up with an incredible graphic artist? The answer is a unique anthology project. New rules for your favourite indie titles. New games ripped right from the minds of wargaming’s most prolific collective of published writers and insights into the process of writing and creating games. Join us for BLASTER! BLASTER:...   [click here for more]
BLASTER  $29.99

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Player's Guide to Solo Roleplay

Player's Guide to Solo Roleplay


Players Guide to Solo Roleplaying Using Cepheus Engine for Solo Play. Solo roleplay is put forward as being for anyone who wants to play when there is no one else available. Most solo tools are actually built with the Game Master in mind. GMs are naturally more used to improvising entire scenes, creating NPCs on the spot, and having to grab random tables to create content on the fly. These are not...   [click here for more]
Parts Per Million  $13.99 $9.99

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ICRPG Worlds

ICRPG Worlds


INDEX CARD RPG WORLDS is here! The long-awaited, fan-built, campaign play tested companion to the best-selling INDEX CARD RPG Core Set is jam packed with adventures, maps, monsters, lore, equipment and dungeons! THREE COMPLETE SETTINGS cover fantasy, epic science fiction, and the supernatural fun of the weird west. ALFHEIM: 16 complete kingdoms with maps,...   [click here for more]
RUNEHAMMER GAMES  $19.50

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The Book of Random Tables: Cyberpunk 2

The Book of Random Tables: Cyberpunk 2


Do you play Cyberpunk RED, Shadowrun, or another cyberpunk tabletop RPG? Cut down your gamemaster prep time with 32 D100 random tables. Just like the first book, this book helps the gamemasters of cyberpunk tabletop role-playing games cut down their prep time. These random tables add details to campaigns and sessions with a roll of the dice. Find useful tables like Items in a Corporation Locker...   [click here for more]
dicegeeks  $9.99 $7.99

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The Book of Random Tables: Science Fiction 2

The Book of Random Tables: Science Fiction 2


25 Science Fiction 1D100 Random Tables Do you play science fiction tabletop role-playing games? Like Star Wars, Star Trek, Stars Without Number, Traveller or Starfinder? These 25 random tables help you cut down GM prep time. Don't waste time creating things your players never see. Fill in the details at the table or create the entire adventure by rolling dice. Focus on storytelling and have...   [click here for more]
dicegeeks  $9.99 $7.99

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BattleTech: Technical Readout: Golden Century

BattleTech: Technical Readout: Golden Century


“Those who break faith with the Unity shall go down to darkness.” While the Great Houses of the Inner Sphere decimated each other over the shattered remains of the Star League and slid into the technological dark age of the Succession Wars, the Clans of Kerensky entered into a golden era of prosperity. Bereft of Nicholas Kerensky’s leadership, the Clans pushed their technological...   [click here for more]
Catalyst Game Labs  $38.99

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The Book of Random Tables: Science Fiction

The Book of Random Tables: Science Fiction


Do you play Traveller or StarfinderStar Trek, Star Wars, or Stars Without Number? Another science fiction tabletop role-playing game? If so, these 26 1D100 random tables will help you cut down your GM prep time. Don't waste time creating things your players will never see. Use these randoms tables to fill in the details, so you as the game master...   [click here for more]
dicegeeks  $9.99 $7.99

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Persons of Interest: Creating Patrons and Nemeses

Persons of Interest: Creating Patrons and Nemeses


Forging Villains and Patrons Persons of Interest offers a selection of system-neutral tools for building antagonists and other NPCs for your GMing needs. While written for the Stars Without Number sci-fi role-playing game, the tools in Persons of Interest are compatible with almost any setting or game system. Within these...   [click here for more]
Sine Nomine Publishing  $9.00

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APOCTHULHU RPG Core Rules

APOCTHULHU RPG Core Rules


"The Old Ones were, the Old Ones are, and the Old Ones shall be. Not in the spaces we know, but between them ..." ◊ Mankind likes to believe itself the foremost power in the world, and the universe beyond. But this is a prideful illusion. A lie. Long before we rose from the slime, other powers far greater held sway upon our planet ... and those same powers were always destined to one day return...   [click here for more]
Cthulhu Reborn  $64.96

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BattleTech: House Arano: The Aurigan Coalition

BattleTech: House Arano: The Aurigan Coalition


High Lady Kamea Arano led a rebellion, dispatched the usurpers who stole her throne, dismantled their dictatorial government, and restored peace to the Aurigan Coalition. Now her true battle begins… The Arano Restoration has succeeded, and High Lady Kamea rules over the reunited Aurigan Coalition. But all is not well – the Coalition’s hardscrabble planets teeter on the brink of collapse, while...   [click here for more]
Catalyst Game Labs  $30.00

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Trinity Continuum: Terra Firma

Trinity Continuum: Terra Firma


Bleeding Edge Dangers and Ancient Mysteries!  Terra Firma expands the setting of Trinity Continuum: Aeon by revealing some of the many wonders and secrets found on Earth and Luna, while also providing Storytellers with the material they require to set exciting campaigns on either of these two worlds.  Terra Firma requires both the Trinity Continuum Core...   [click here for more]
Onyx Path Publishing  $29.99

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Fight! 2nd Edition Movelist

Fight! 2nd Edition Movelist


Sometimes when you’re trying to make a brand new Fighter, you just want to get to the action faster! Maybe you don’t have time to design an entire set of moves.  Or maybe your imagination is just tapped out.  Fight! Movelist addresses this problem with almost 400 pre-designed Special and Super Moves, organized by Power Level and sub-categorized according to common move types such as Mobile...   [click here for more]
Divine Madness Press  $19.95

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The Roleplayer's Guide to Heists

The Roleplayer's Guide to Heists


Heists are some of the most fun you can have during an RPG session - the in-depth planning, the nail biting execution, the thrilling escape and the glorious payoff! Whats not to love? But heists can be hard to write and even harder to pull off properly. They take almost as much work as the real thing to plan, and that can bring your campaign to agrinding halt. Lucky for you, the San...   [click here for more]
Far Horizons Co-op  $78.00

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Trinity Continuum: Distant Worlds

Trinity Continuum: Distant Worlds


New Mysteries, New Worlds, New Aliens, and Alien Heroes! Distant Worlds expands the setting of Trinity Continuum: Aeon with new worlds, new alien mysteries, and rules for playing actual aliens, the secretive telepathic Qin. Distant Worlds requires both Trinity Continuum:Aeon and the Trinity Continuum Corebook to play. Inside, you will find: Further information about...   [click here for more]
Onyx Path Publishing  $29.99

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Love & Justice Volume 1

Love & Justice Volume 1


Love & Justice Volume 1 Love is a powerful emotion. And when you add in aliens, robots, radiation, magic, mutants, mad science, forgotten gods, and ancient curses, it becomes a SUPERpowerful force. Super-powered love leads to comedy, intrigue, risk-taking, sacrifice, and adventure! And Love & Justice is your guidebook to romance, love, and sex in superhero roleplaying games. Illustrated...   [click here for more]
Misfit Studios  $5.99

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The Grid

The Grid


The grid - the endless runway of neon-lit data that hackers, codeslingers and A.I.s call home. It has invaded every part of modern life and made itself an unavoidable spectre that watches, listens and controls the lives of the careless and unwary. In this supplement for NEON CITY OVERDRIVE the grid is explored and explained, providing you the tools to take your games off the street and into...   [click here for more]
Peril Planet  $14.99

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Solo Adventures compatible with Stars Without Number

Solo Adventures compatible with Stars Without Number


Too Many Games Too many games get bought and never played. With these rules, you will be able to play Stars Without Number without a GM. Grab the rulebook off the shelf. Make yourself a character and start playing. This book is an interactive set of solo rules that guide your improvisation and acts as a GM for your adventures. In place of the common lists of words, this booklet uses...   [click here for more]
Parts Per Million  $10.99

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Trinity Continuum: Aeon Aexpansion

Trinity Continuum: Aeon Aexpansion


New Equipment, New Threats, and New Heroes!  The Æon Æxpansion expands the setting of Trinity Continuum: Æon by adding wondrous new technologies, two new types of playable characters, and a variety of terrifying new opponents.  The Æon Æxpansion requires both Trinity Continuum: Æon and the Trinity Continuum Core Rulebook to play. Inside, you will find: Information about new noetic biotech,...   [click here for more]
Onyx Path Publishing  $19.99

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Skinjobs

Skinjobs


Skinjobs. Artificial humans. Dolls. Skin-jumpers. Digital ghosts. The invention of the ghost chip was a game changer for those who could afford to re-skin, promising virtual immortality. This supplement for NEON CITY OVERDRIVE describes ghost chips and skins, integral technologies of the setting. It provides material for both players and game masters, including rules on re-skinning...   [click here for more]
Peril Planet  $9.99

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Psions

Psions


Psychic powers, psionics and the untapped powers of the mind have long been a staple of science-fiction - cyberpunk included. In this supplement for NEON CITY OVERDRIVE these ideas are explored, providing both players and GMs with tools to add amazing powers to their games. This book includes: Incorporating psionics: Advice and ideas to help you incorporate psionic powers...   [click here for more]
Peril Planet  $11.99

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The Book of Random Tables: Modern

The Book of Random Tables: Modern


Do you play superhero or other modern-setting tabletop RPGs? Cut down your gamemaster prep with 48 1D100 random tables. Speed up play at the gaming table with random tables like Mission Hooks, Random Encounters, Items in a Ship Cargo Hold, Items in a Car, Books, Items in a Warehouse, Names, and much more all geared for tabletop RPGs with modern settings. Need more random tables...   [click here for more]
dicegeeks  $9.99 $7.99

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Starfarer's Companion

Starfarer's Companion


A Companion to Adventure Across the Stars! An expansion to the Starfinder Core Rulebook, adding both classic character concepts and brand new options to expand the variety in your fantastic galaxy! Races – Aasimar, Catfolk, Deoxyians, Dhampirs, Grippli, Ifrit, Kitsune, Kobolds, Mechanoi, Nagaji, Oreads, Samsarans, Suli, Sylphs, Tengu, Tieflings, Undine, Vanaras, Vishkanya, and Wayangs! Classes...   [click here for more]
Rogue Genius Games  $39.95

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Suns of Gold: Merchant Campaigns for Stars Without Number

Suns of Gold: Merchant Campaigns for Stars Without Number


Galactic Treasures Await You.... They are merchants, thieves, grifters, saviors and worse. They roam the untamed void to bring the wealth of foreign worlds to their customers, trading in the treasures of half a hundred worlds for the sake of riches beyond human imagination. You will find them in dirty starport dives, in the palaces of lostworlder kings, and in the gleaming...   [click here for more]
Sine Nomine Publishing  $15.00

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Transit: The Spaceship RPG, "Advanced Programming"

Transit: The Spaceship RPG, "Advanced Programming"


You’ve pushed back the frontier. As your AI Makes each TRANSIT into the unlimited depths of space one thing has become clear: You are swiftly reaching the limits of your programming. Fortunately, there is Advanced Programming to call upon. A New Type of Artificial Intelligence has been developed to improve your...   [click here for more]
Fiddleback Productions  $15.00

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Piracy and Privateering

Piracy and Privateering


Pirates are the scourge of the space-lanes. Cutthroats, bandits, and scum, they are enemies to all humanity. Captured pirates can expect no mercy: only grim justice for their heinous crimes. Despite the risks, this book encourages science fiction roleplayers—Gamemasters and players alike—to embrace their inner space pirate, and set forth to the stars to carve a bloody swath across the galaxy! Piracy...   [click here for more]
Stellagama Publishing  $9.99

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Starvation Cheap: Military Campaigns for Stars Without Number

Starvation Cheap: Military Campaigns for Stars Without Number


The reek of blood and scorched steel fills the air. The city is burning under the remorseless fire of far guns, survivors cowering beneath the roots of their glassy towers. The streets are filled with the dead, their bodies made one with the broken road by the tread of the tanks and their scuttling infantry support. Soon the city will fall. It has already become a tomb.   Somewhere...   [click here for more]
Sine Nomine Publishing  $23.50

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S&S: Galactic Primer on Urban Sprawls

S&S: Galactic Primer on Urban Sprawls


As species spread across the Nacora Galaxy, they develop settlements, cities, and unique cultural experiences. The Kygoran-Glabrau Conglomerate has carefully catalogued the many and varied facets of metropolitan living and all things technological in the Galactic Primer on Urban Sprawls for Spaceships and Starwyrms, a comprehensive 5th edition based game that brings science fiction...   [click here for more]
HopePunk Press  $37.23

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[Savage Worlds Adventure Edition] The After

[Savage Worlds Adventure Edition] The After


The After is a setting of savage frontier action (think The Revenant or Jeremiah Johnson) in a sci-fi post-apocalyptic world (think Annihilation or The Quiet Place). It uses the newly retooled Savage Worlds Adventure Edition.  The After is set in the northwestern reaches of the broken North American continent. You play survivors of the shattered human race trying to rebuild their world after...   [click here for more]
Fainting Goat Games  $22.99

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Sixteen Stars: Creating Places of Perilous Adventure

Sixteen Stars: Creating Places of Perilous Adventure


Smooth Your Path to Adventure Sixteen Stars gives a game master all the tools they need to generate adventure outlines and thrilling perils fit for sixteen different classic sci-fi locations. Whether delving into ancient alien temples or plunging into the human wilds of a savage hive-planet slum, Sixteen Stars provides you with the tables and techniques...   [click here for more]
Sine Nomine Publishing  $9.50

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Shadows Over Sol: Jovian Missions

Shadows Over Sol: Jovian Missions


Jovian Missions is a compilation of five short, one-shot scenarios for Shadows Over Sol. These missions may be played independently, but work best as companion scenarios to the Jovian Whispers campaign and sourcebook. Additionally, an epilogue covering the possible outcomes of that campaign is included in the back. The...   [click here for more]
Tab Creations  $9.99

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The Armageddon Run

The Armageddon Run


Imagine your the renegade crew from your favourite 1970's TV Drama - "the Dirty Dozen in Space" - hurtling into the Home Systems to sort out the plot from a classic 1990's Hollywood Blockbuster - "get your ass to Mars!" That's The Armageddon Run. Written as an introductory adventure for THE CODE OF THE SPACE-LANES the most FUN Science Fiction Adventure Role-playing game you'll ever play! It contains...   [click here for more]
Simon Burley Productions  $3.43

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The Mecha Hack: Mission Manual

The Mecha Hack: Mission Manual


Strap in, pilots – the explosive sequel to your favorite lightweight mecha TTRPG is here! The Mecha Hack: Mission Manual is the jam-packed follow-up to our Platinum-bestselling rules-lite mecha roleplaying game, The Mecha Hack. In addition to new rules, enemies, and player options, this 100+ page supplement includes more than 40 one-page missions,...   [click here for more]
Absolute Tabletop  $23.95

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Stars Without Number: Revised GM Screen

Stars Without Number: Revised GM Screen


This Stars Without Number: Revised Edition portrait-oriented GM screen includes four full-color illustration sheets to set the starfaring mood of your adventures and eight interchangeable inserts to arm you with the quick references you might need during play. In this pack, you'll find: System mechanics summary sheet, with skill checks, saving throws, environmental...   [click here for more]
Sine Nomine Publishing  $9.99

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Dead Names: Lost Races and Forgotten Ruins

Dead Names: Lost Races and Forgotten Ruins


Dead Worlds Lie Dreaming Beneath the dirt of fallen worlds lie the bones of forgotten empires and the relics of peoples now vanished into legend. Countless wonders lie silent, awaiting the hands of starfaring adventurers and the curiosity of fearless investigators. What glorious citadels and eldritch marvels remain undiscovered by humanity in the present age, and what miracles lie...   [click here for more]
Sine Nomine Publishing  $15.00

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Pinnacle City's Most Wanted

Pinnacle City's Most Wanted


PINNACLE CITY! [IMPORTANT NOTE FOR THOSE WHO PURCHASED THE PDF AND WISH TO PURCHASE A PRINT OPTION - SEE BELOW!] A modern city for a modern age, a super city for a super world, home to some of the world’s most beloved heroes, some of its most nefarious villains, and so much more. Pinnacle City’s Most Wanted is the first sourcebook for Prowlers...   [click here for more]
Evil Beagle Games  $29.95

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The Big Book of Amazing Tales

The Big Book of Amazing Tales


The Big Book of Amazing Tales is a collection of adventures for the Amazing Tales role-playing game. All together you'll find 17 adventures split across four campaigns. The Big Book of Amazing Tales is packed with illustrations by Iris Maertens and Ayu Marques. The book also includes a selection of handouts specially designed for kids to make, solve and colour in.  In the Big Book of Amazing Tales...   [click here for more]
Amazing Tales  $32.95

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Uncharted Worlds: Far Beyond Humanity

Uncharted Worlds: Far Beyond Humanity


Beyond the worlds we know lies a universe of wonder and terror. Beyond the bounds of mere humanity lies the perfection of flesh and soul. Far Beyond Humanity is an expansion of the Uncharted Worlds space opera roleplaying game. It adds alien societies, cybernetics, psionics and much more to the core rules. The elements in the book are designed to be picked and mixed to customize a campaign setting....   [click here for more]
Sean Gomes  $12.50

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Chromebook 1/2

Chromebook 1/2


The cyber-style catalogs for the cyber-suave; don't go shopping without one! Weapons, cyberware, vehicles, fashions, food, gadgets, cyberpets, even where to shop! From full-body replacement to mini-jets, the Chromebooks are equally useful to high-rise Corps and Fixers on the Street. These books tell you what to do with those hard-earned Eurobucks once you''ve finished that Cyberpunk adventure. Chromebooks:...   [click here for more]
R. Talsorian Games Inc.  $25.00

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Love & Justice Volume 2

Love & Justice Volume 2


Love & Justice Volume 2 Love is a powerful emotion. And when you add in aliens, robots, radiation, magic, mutants, mad science, forgotten gods, and ancient curses, it becomes a SUPERpowerful force. Super-powered love leads to comedy, intrigue, risk-taking, sacrifice, and adventure! And Love & Justice is your guidebook to romance, love, and sex in superhero roleplaying games. Illustrated...   [click here for more]
Misfit Studios  $5.99

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Skyward Steel: Naval Campaigns for Stars Without Number

Skyward Steel: Naval Campaigns for Stars Without Number


Worlds Burn Beneath Your Guns. The captain standing on the bridge, wreathed in smoke and the cries of the dying. The chief engineer, struggling to force that last precious burst of power from the fusion plant. The Marine sergeant holding fast in the hatchway, death to the alien boarders. The cold-eyed admiral, choosing the slain by the turn of a word and her orders to her bait.  ...   [click here for more]
Sine Nomine Publishing  $19.99 $15.00

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Chromebook 3/4

Chromebook 3/4


The cyber-style catalogs for the cyber-suave; don't go shopping without one! Weapons, cyberware, vehicles, fashions, food, gadgets, cyberpets, even where to shop! From full-body replacement to mini-jets, the Chromebooks are equally useful to high-rise Corps and Fixers on the Street. These books tell you what to do with those hard-earned Eurobucks once you''ve finished that Cyberpunk adventure. Chromebooks:...   [click here for more]
R. Talsorian Games Inc.  $25.00

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Tiny Legacies: Deadly Streets

Tiny Legacies: Deadly Streets


A City Like No Other! The Big Apple. The City That Never Sleeps. New York has many names, but from 1992 until 2012, it had another that was used more than any other: the Cursed City. Under the sway of the most powerful enchantment in history, New York spent twenty years with no one inside its borders able to take up weapons against one another. What could have been a blessing instead turned the streets...   [click here for more]
Kyoudai Games  $11.99

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Corporation Report 2020

Corporation Report 2020


TO FIGHT THE CORPS YOU NEED TO KNOW THE CORPS Corporation Report 2020 combines the classic Merill, Asukaga & Finch Corporation Reports 1 thru 3 and spills the dirt on six of the biggest Megacorps of the 2020 era: Arasaka • International Electric • Lazarus • Militech • Petrochem • SovOil Read this book and you’ll know the score. Each report...   [click here for more]
R. Talsorian Games Inc.  $25.00

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