Contains detailed information and maps on the solar system of the Space:1889 universe, including Mercury, Venus, Earth, Mars, and Luna. The PDF version restores all of the color pages from the original  Game Designers' Workshop (GDW) publication. Includes art by Tim Bradstreet. ... [click here for more]
Раскройте новые тайны ночи Властен ли Принц над приском? Как поживают анархи под покровом современных ночей? Может ли гарпия аннулировать чужой долг? Ответы на эти и многие другие вопросы, касающиеся бытия Сородичей, вы... [click here for more]
A Space: 1889 sourcebook of the Nepenthes-Thoth Steppe, a region of vital importance to the continued survival of the British colony on Mars. Steppelords also contains an adventure set in the region. Includes art by Tim Bradstreet. This edition contains all of the material from the original Game Designers' Workshop (GDW) publication. ... [click here for more]
This PDF contains Four short Space: 1889 adventures set on Mars and Venus: "Caught In The Mire," "The Lurker In The Moor," "Madness in the Moab," and "Mystery of Ft. Dickerson," as well as aquatic combat rules. Includes art by Tim Bradstreet. This edition contains all of the material from the original Game Designers' Workshop (GDW) publication. ... [click here for more]
From Blunderbuss to Bazooka . . . and Beyond!
GURPS High-Tech is a sourcebook for the technology that extends man's mind and hands. On the battlefields of 14th-century Europe or in the lonely alleys of 20th-century America, adventurers need the best equipment. Whether the problem is navigating the trackless seas or stopping the monster cold in his tracks, GURPS... [click here for more]
Included in this Issue:
Industry Wired by Teeuwynn
Howling at the Moon
The Magic of Jyhad by Rob McMillon
The Other Sword by Robert Weinberg
Feature Review: Nephilim by Steve Perrin
The Assault of the Rampaging Dust Bunnies by Inner City Games
Feature Review: Denver by Jeffrey Cisneros
With Dead Desire by Teeuwynn - Part One of the first published adventure for Wraith: The Oblivion
In NomineTM: A... [click here for more]
Dare To Walk The Onyx Path
This brochure contains:
An intro letter from Rich Thomas, founder of Onyx Path Publishing, that describes the Onyx Path business model and how the company is re-energizing the WW game lines.
A look at the past year's worth of projects by gameline.
The August 2013 to August 2014 schedule, including brief descriptions of the projects and their estimated release months. ... [click here for more]
Dare To Walk The Onyx Path
This brochure contains:
An intro letter from Rich Thomas, founder of Onyx Path Publishing, that describes the Onyx Path business model and how the company is re-energizing the WW game lines.
A look at the Onyx Path Publishing projects by game line.
The August 2014 to August 2015 line-up, including brief descriptions of the projects and their estimated release seasons.
... [click here for more]
Dare To Walk The Onyx Path
This brochure contains:
An intro letter from Rich Thomas, founder of Onyx Path Publishing, that describes the Onyx Path business model and how the company is re-energizing the WW game lines.
A look at the Onyx Path Publishing projects by game line.
The August 2015 to August 2016 line-up, including brief descriptions of the projects and their estimated release seasons.
... [click here for more]